Visual Design
Project: Match 3D
Design Lead
UX Design: wireframe flows, low fidelity prototypes, usability testing
UI Design: visual, interaction design, concepts, 3D modeling, texturing, rendering, and technical art/Unity 3D integration, design systems
Figma, ProtoPie, Photoshop, Illustrator, Animate, After Effects, Cinema 4D, V-Ray 5, RizomUV
I built out and iterated on the flows and UX for the various use cases based on the product needs. Keeping it low-fidelity helped in addressing modifications, changes, and edits. I also use my experience in the animation industry to divide wireframes into scenes and create a color script for each one. This helps me map and tie colors to the user journey emotions that players encounter.
In addition to UI design, over 300 props of varying detail levels were created over a period of two months. These 3D assets were created using Cinema 4D, Blender 3D, RizomUV, and Vray-5, and integrated into Unity 3D.
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California, USA